Sampling is a core process for a variety of graphics applications. Among existing sampling methods, blue noise sampling remains popular thanks to its spatial uniformity and absenc...
This paper addresses the fundamental problem of computing stable medial representations of 3D shapes. We propose a spatially adaptive classification of geometric features that yi...
We present a method for inferring the behavior styles of character controllers from a small set of examples. We show that a rich set of behavior variations can be captured by dete...
Web-based applications with a large variety of users suffer from the inability to satisfy heterogeneous needs. A remedy for the negative effects of the traditional "one-size-...
Paolo Buono, Maria Francesca Costabile, Stefano Gu...
This paper introduces the Web Engineering Resources Portal (shortly WEP), as a basic Reference Model and Guide for the Web Engineers. WEP provides a general classification of Web E...