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AFRIGRAPH
2004
ACM
16 years 1 months ago
Realistic shading of human skin in real time
The demand for realistic human characters is driven by interactive application developers worldwide. The look of 3D models in real time graphics is efficiently improved by powerfu...
Florian Struck, Christian-A. Bohn, Sebastian Schmi...
216
Voted
ECCV
2010
Springer
16 years 28 days ago
Real-time Spatiotemporal Stereo Matching Using the Dual-Cross-Bilateral Grid
We introduce a real-time stereo matching technique based on a reformulation of Yoon and Kweon’s adaptive support weights algorithm [1]. Our implementation uses the bilateral grid...
CCGRID
2003
IEEE
16 years 26 days ago
Leveraging Non-Uniform Resources for Parallel Query Processing
Clusters are now composed of non-uniform nodes with different CPUs, disks or network cards so that customers can adapt the cluster configuration to the changing technologies and t...
Tobias Mayr, Philippe Bonnet, Johannes Gehrke, Pra...
AUSAI
2003
Springer
16 years 24 days ago
Multimedia Analysis and Synthesis
We describe novel approaches to multimedia analysis and synthesis problems. We first present the experiential sampling technique which has the ability to focus on the analysis task...
Mohan S. Kankanhalli
IPPS
2002
IEEE
16 years 15 days ago
Static Mapping Heuristics for Tasks with Dependencies, Priorities, Deadlines, and Multiple Versions in Heterogeneous Environment
Heterogeneous computing (HC) environments composed of interconnected machines with varied computational capabilities are well suited to meet the computational demands of large, di...
Tracy D. Braun, Howard Jay Siegel, Anthony A. Maci...