This paper addresses the problem of scheduling jobs in soft real-time systems, where the utility of completing each job decreases over time. We present a utility-based framework fo...
Abstract. The proliferation of multiprocessor servers and multithreaded applications has increased the demand for high-performance synchronization. Traditional scheduler-based lock...
Bijun He, William N. Scherer III, Michael L. Scott
This report proposes a new coding method, which realizes lossless, near-lossless and lossy coding with a unified single algorithm. The method is based on a lifting-structured loss...
Abstract. In this paper we introduce SYGo, an innovative hide-andseek game which is part of the AMOGA research project of the University of Bonn in cooperation with and funded by D...
In this work, we propose a simple yet highly effective algorithm for tracking a target through significant scale and orientation change. We divide the target into a number of frag...