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HICSS
2002
IEEE
128views Biometrics» more  HICSS 2002»
16 years 19 days ago
Flexible Instructional Strategies for E-learning
This paper provides an overview on a German lighthouse research project called L3 in the area of e-learning systems that supply e-learning services via a virtual private network. ...
Michael Altenhofen, Joachim Schaper
ESWS
2010
Springer
16 years 14 days ago
Reactive Policies for the Semantic Web
Semantic Web policies are general statements defining the behavior of a system that acts on behalf of real users. These policies have various applications ranging from dynamic age...
Piero A. Bonatti, Philipp Kärger, Daniel Olme...
IUI
2000
ACM
16 years 1 days ago
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Computer gaming offers a unique test-bed and market for advanced concepts in computer science, such as Human Computer Interaction (HCI), computer-supported collaborative work (CSC...
Thad Starner, Bastian Leibe, Brad Singletary, Jarr...
SAC
1998
ACM
15 years 12 months ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
CAISE
2006
Springer
15 years 11 months ago
Personalisation of Next Generation Mobile Services
Abstract. As communication technologies are becoming more and more advanced, the opportunities to deliver improved, user friendly services using these technologies are increasing. ...
Ivar Jørstad, Do Van Thanh, Schahram Dustda...