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CSCWD
2006
Springer
15 years 11 months ago
Quantitative Evaluation of Workspace Collaboration
In this paper we propose an analytical approach based on models of human performance to evaluate workspace collaboration. Our results indicate that the approach: 1) facilitates th...
Antonio Ferreira, Pedro Antunes
ACMACE
2008
ACM
15 years 9 months ago
Loop-R: real-time video interface
Loop-R is a real-time video performance tool, based in the exploration of low-tech, used technology and human engineering research. With this tool its author is giving a shout to ...
Rui Pereira
CHI
2002
ACM
16 years 7 months ago
Multiple perspectives for collaborative navigation in CVE
Drawn from empirical studies on spatial cognition, this work explores ways of dynamically integrating others' perspectives and incorporating different views into a single int...
Huahai Yang
INTETAIN
2005
Springer
16 years 23 days ago
Balancing Narrative Control and Autonomy for Virtual Characters in a Game Scenario
We report on an effort to combine methods from storytelling and multimodal dialogue systems research to achieve flexible and immersive performances involving believable virtual c...
Markus Löckelt, Elsa Pecourt, Norbert Pfleger
CHI
2010
ACM
15 years 10 months ago
Sawtooth: interactive clarity and aesthetic complexity
Sawtooth (2009) is an artwork integrating performance, sound, and animation. This paper describes the design of Sawtooth, with particular reference to the balances it strikes betw...
Christopher Burns