The need for integration of human interaction scenarios into BPEL processes lead to the formalisation of tasks and human roles. The specifications BPEL4People and WSHumanTask int...
We introduce our research on anticipatory and coordinated interaction between a virtual human and a human partner. Rather than adhering to the turn taking paradigm, we choose to in...
Anton Nijholt, Dennis Reidsma, Herwin van Welberge...
Existing perceptual models of audio quality, such as PEAQ, were designed to measure audio codec performance and are not well suited to evaluation of audio source separation algorit...
Brendan Fox, Andrew T. Sabin, Bryan Pardo, Alec Zo...
Most gait recognition approaches only study human walking frontoparallel to the image plane which is not realistic in video surveillance applications. Human gait appearance depend...
We report on new experiments with machine learning in the reconstruction of human sub-cognitive skill. The particular problem considered is to generate a clone of a human pilot per...