This article presents a measure of semantic similarity in an is-a taxonomy based on the notion of shared information content. Experimental evaluation against a benchmark set of hu...
From home improvement to scrapbooking, leisure activities performed “by hand” increasingly involve digital tools. In turn, software and devices to support handwork are prolife...
Gesture recognition is a difficult task in computer vision due to the numerous degrees of freedom of a human hand. Fortunately, human gesture covers only a small part of the theor...
Axel Saalbach, Gunther Heidemann, Holger Bekel, In...
In this paper, we propose a novel method, FingerSense to enhance the expressiveness of physical buttons. In a FingerSense enabled input device, a pressing action is differentiated...
We present a preliminary implementation of a robot within the context of social skills intervention. The robot engages a human user in an interactive and adaptive game-playing ses...