— In an effort to ease the burden of programming motor commands for humanoid robots, a computer vision technique is developed for converting a monocular video sequence of human p...
Jeffrey B. Cole, David B. Grimes, Rajesh P. N. Rao
Abstract— We propose a novel control method for lowerlimb assist that produces a virtual modification of the mechanical impedance of the human limbs. This effect is accomplished...
Gabriel Aguirre-Ollinger, J. Edward Colgate, Micha...
Recent studies have shown that shape cues should dominate gait recognition. This motivates us to perform gait recognition through shape features in 2D human silhouettes. In this pa...
Next-generation immersive virtual environments and video games will require virtual agents with human-like visual attention and gaze behaviors. A critical step is to devise effic...
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...