A new computer assistance concept for bilateral telepresence is introduced which increases telepresent task performance without being explicitly perceived by the operator. Therefor...
Ulrich Unterhinninghofen, Franziska K. B. Freyberg...
Emergent game formats, such as machinima, that use game worlds as expressive 3D performance spaces have new expressive powers with an increase of the quality of their underlying g...
This paper presents a method to quantitatively evaluate
information contributions of individual bottom-up and topdown
computing processes in object recognition. Our objective
is...
In this paper we consider the problem of describing the action being performed by human figures in still images. We will attack this problem using an unsupervised learning approac...
Greg Mori, Hao Jiang, Mark S. Drew, Yang Wang 0003...
In this paper we introduce a template-based method for recognizing human actions called Action MACH. Our approach is based on a Maximum Average Correlation Height (MACH) filter. A...