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ICPR
2006
IEEE
16 years 8 months ago
Real Time Tracking for 3D Realistic Lip Animation
This article deals with facial segmentation and liptracking with feedback control for real-time animation of a synthetic 3D face model. Classical approaches consist in two success...
Brice Beaumesnil, Franck Luthon
SASP
2008
IEEE
153views Hardware» more  SASP 2008»
16 years 1 months ago
TRaX: A Multi-Threaded Architecture for Real-Time Ray Tracing
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
VTC
2006
IEEE
157views Communications» more  VTC 2006»
16 years 1 months ago
Adaptive Space-Time Sectorization for Interference Reduction in Smart Antenna Enhanced Cellular WiMAX Networks
— Adaptive antennas are currently being integrated into wireless systems. As one of the first standards the wireless metropolitan area network IEEE 802.16 provides means to suppo...
Christian Hoymann, Benedikt Wolz
WOWMOM
2005
ACM
201views Multimedia» more  WOWMOM 2005»
16 years 24 days ago
Real-Time Intrusion Detection for Ad Hoc Networks
A mobile ad hoc network is a collection of nodes that is connected through a wireless medium forming rapidly changing topologies. The widely accepted existing routing protocols de...
Ioanna Stamouli, Patroklos G. Argyroudis, Hitesh T...
ADAEUROPE
2005
Springer
16 years 24 days ago
The Application of Compile-Time Reflection to Software Fault Tolerance Using Ada 95
Transparent system support for software fault tolerance reduces performance in general and precludes application-specific optimizations in particular. In contrast, explicit support...
Patrick Rogers, Andy J. Wellings