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ICC
2009
IEEE
197views Communications» more  ICC 2009»
16 years 2 months ago
A Game-Based Self-Organizing Uplink Tree for VoIP Services in IEEE 802.16j Networks
— In this paper, we propose a game theoretical approach to tackle the problem of the distributed formation of the uplink tree structure among the relay stations (RSs) and their s...
Walid Saad, Zhu Han, Mérouane Debbah, Are H...
ICIG
2009
IEEE
16 years 2 months ago
Image Segmentation Via Iterative Geodesic Averaging
We present a simple and fast method for performing unsupervised segmentation. Our method works by centering a square window on each pixel of the input image. Each pixel is then as...
Asmaa Hosni, Michael Bleyer, Margrit Gelautz
ACG
2009
Springer
16 years 2 months ago
Monte-Carlo Tree Search in Settlers of Catan
Abstract. Games are considered important benchmark tasks of artificial intelligence research. Modern strategic board games can typically be played by three or more people, which m...
Istvan Szita, Guillaume Chaslot, Pieter Spronck
UIC
2009
Springer
16 years 2 months ago
Context-Aware Activity Recognition through a Combination of Ontological and Statistical Reasoning
Abstract. In the last years, techniques for activity recognition have attracted increasing attention. Among many applications, a special interest is in the pervasive e-Health domai...
Daniele Riboni, Claudio Bettini
DIS
2009
Springer
16 years 2 months ago
MICCLLR: Multiple-Instance Learning Using Class Conditional Log Likelihood Ratio
Multiple-instance learning (MIL) is a generalization of the supervised learning problem where each training observation is a labeled bag of unlabeled instances. Several supervised ...
Yasser El-Manzalawy, Vasant Honavar
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