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» Algorithmic Control in Concurrent Computations
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NPAR
2006
ACM
16 years 26 days ago
Real-time rendering of cartoon smoke and clouds
We describe an algorithm for rendering animated smoke particle systems in a cartoon style. This style includes outlines and celshading. For efficient self-shadowing effects, we in...
Morgan McGuire, Andi Fein
RTSS
2005
IEEE
16 years 15 days ago
Optimal Task Rate Selection in Fixed Priority Systems
The design phase of any real-time system requires balancing the limited computational resources against the functional requirements and the performance of the application. The opt...
Enrico Bini, Marco Di Natale
RTSS
2005
IEEE
16 years 15 days ago
Energy-Aware Modeling and Scheduling of Real-Time Tasks for Dynamic Voltage Scaling
Abstract— Dynamic voltage scaling (DVS) is a promising technique for battery-powered systems to conserve energy consumption. Most existing DVS algorithms assume information about...
Xiliang Zhong, Cheng-Zhong Xu
FORMATS
2005
Springer
16 years 13 days ago
Average Reward Timed Games
We consider real-time games where the goal consists, for each player, in maximizing the average amount of reward he or she receives per time unit. We consider zero-sum rewards, so ...
B. Thomas Adler, Luca de Alfaro, Marco Faella
ISPAN
2002
IEEE
15 years 12 months ago
A Self-Routing Topology for Bluetooth Scatternets
—The emerging Bluetooth standard is considered to be the most promising technology to construct ad-hoc networks. It contains specifications on how to build a piconet but left ou...
Min-Te Sun, Chung-Kuo Chang, Ten-Hwang Lai