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ICML
2003
IEEE
16 years 8 months ago
Planning in the Presence of Cost Functions Controlled by an Adversary
We investigate methods for planning in a Markov Decision Process where the cost function is chosen by an adversary after we fix our policy. As a running example, we consider a rob...
H. Brendan McMahan, Geoffrey J. Gordon, Avrim Blum
ESA
2008
Springer
137views Algorithms» more  ESA 2008»
15 years 9 months ago
Flexible Path Planning Using Corridor Maps
Path planning is a central problem in virtual environments and games. When computer-controlled characters move around in virtual worlds they have to plan their paths to desired loc...
Mark H. Overmars, Ioannis Karamouzas, Roland Gerae...
CVPR
2003
IEEE
16 years 9 months ago
Perception-based 3D Triangle Mesh Segmentation Using Fast Marching Watersheds
In this paper, we describe an algorithm called Fast Marching Watersheds that segments a triangle mesh into visual parts. This computer vision algorithm leverages a human vision th...
David L. Page, Andreas Koschan, Mongi A. Abidi
STOC
2003
ACM
164views Algorithms» more  STOC 2003»
16 years 8 months ago
Approximate counting by dynamic programming
We give efficient algorithms to sample uniformly, and count approximately, the solutions to a zero-one knapsack problem. The algorithm is based on using dynamic programming to pro...
Martin E. Dyer
RECSYS
2009
ACM
16 years 2 months ago
Recommendations with prerequisites
We consider the problem of recommending the best set of k items when there is an inherent ordering between items, expressed as a set of prerequisites (e.g., the course ‘Real Ana...
Aditya G. Parameswaran, Hector Garcia-Molina