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TCS
2008
15 years 6 months ago
Sequential and parallel triangulating algorithms for Elimination Game and new insights on Minimum Degree
1 Elimination Game is a well known algorithm that simulates Gaussian elimination of matrices on graphs, and it computes a triangulation of the input graph. The number of fill edge...
Anne Berry, Elias Dahlhaus, Pinar Heggernes, Genev...
NETGAMES
2006
ACM
16 years 18 days ago
Comparing interest management algorithms for massively multiplayer games
Broadcasting all state changes to every player of a massively multiplayer game is not a viable solution. To successfully overcome the challenge of scale, massively multiplayer gam...
Jean-Sébastien Boulanger, Jörg Kienzle...
AAAI
2007
15 years 9 months ago
Computational Aspects of Covering in Dominance Graphs
Various problems in AI and multiagent systems can be tackled by finding the “most desirable” elements of a set given some binary relation. Examples can be found in areas as d...
Felix Brandt, Felix A. Fischer
PODC
2009
ACM
16 years 7 months ago
Load balancing without regret in the bulletin board model
We analyze the performance of protocols for load balancing in distributed systems based on no-regret algorithms from online learning theory. These protocols treat load balancing a...
Éva Tardos, Georgios Piliouras, Robert D. K...
JAIR
2010
153views more  JAIR 2010»
15 years 5 months ago
Algorithms for Closed Under Rational Behavior (CURB) Sets
We provide a series of algorithms demonstrating that solutions according to the fundamental game-theoretic solution concept of closed under rational behavior (CURB) sets in two-pl...
Michael Benisch, George B. Davis, Tuomas Sandholm