A path from s to t on a polyhedral terrain is descending if the height of a point p never increases while we move p along the path from s to t. No efficient algorithm is known to ...
The Pathfinder algorithm is widely used to prune social networks. The pruning maintains the geodesic distances between nodes. It has shown itself to be very useful in the analysis...
Vicente P. Guerrero Bote, Felipe Zapico-Alonso, Ma...
We present an O(NV +V 3) time algorithm for enumerating all spanning trees of a directed graph. This improves the previous best known bound of O(NE + V + E) [1] when V 2 = o(N), wh...
In this contribution a new system for the rapid development of real-time prototypes for digital audio signal processing algorithms on Windows PCs and a Digital Signal Processor (D...
This paper proposes an optimistic concurrency control (CC) algorithm, called Sequential Order with Dynamic Adjustment (SODA), that guarantees timely and correct execution of concu...