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» Algorithms, games, and the internet
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CASES
2006
ACM
15 years 11 months ago
High-performance packet classification algorithm for many-core and multithreaded network processor
Packet classification is crucial for the Internet to provide more value-added services and guaranteed quality of service. Besides hardware-based solutions, many software-based cla...
Duo Liu, Bei Hua, Xianghui Hu, Xinan Tang
CCR
2002
86views more  CCR 2002»
15 years 7 months ago
Hop-by-hop routing algorithms for premium traffic
In Differentiated Service (DiffServ) networks, the routing algorithms used by the premium class traffic, due to the high priority afforded to that traffic, may have a significant ...
Jun Wang, Klara Nahrstedt
ICALP
2009
Springer
16 years 7 months ago
Algorithms for Secretary Problems on Graphs and Hypergraphs
We examine several online matching problems, with applications to Internet advertising reservation systems. Consider an edge-weighted bipartite graph G, with partite sets L, R. We...
Martin Pál, Nitish Korula
ICWL
2004
Springer
16 years 29 days ago
Learning Algorithms with an Electronic Chalkboard over the Web
This paper describes a system for the animation of algorithms on an electronic chalkboard. The instructor teaching an algorithm can enter data directly through a drawing- the algor...
Margarita Esponda Argüero, Raúl Rojas
IMC
2003
ACM
16 years 25 days ago
Bitmap algorithms for counting active flows on high speed links
—This paper presents a family of bitmap algorithms that address the problem of counting the number of distinct header patterns (flows) seen on a high-speed link. Such counting c...
Cristian Estan, George Varghese, Mike Fisk