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» Algorithms, games, and the internet
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IMC
2006
ACM
16 years 19 days ago
Comprehensive view of a live network coding P2P system
In this paper we present the first implementation of a P2P content distribution system that uses Network Coding. Using results from live trials with several hundred nodes, we pro...
Christos Gkantsidis, John Miller, Pablo Rodriguez
IMC
2006
ACM
16 years 19 days ago
Unexpected means of protocol inference
Network managers are inevitably called upon to associate network traffic with particular applications. Indeed, this operation is critical for a wide range of management functions...
Justin Ma, Kirill Levchenko, Christian Kreibich, S...
IMC
2006
ACM
16 years 19 days ago
On unbiased sampling for unstructured peer-to-peer networks
This paper addresses the difficult problem of selecting representative samples of peer properties (e.g., degree, link bandwidth, number of files shared) in unstructured peer-to-p...
Daniel Stutzbach, Reza Rejaie, Nick G. Duffield, S...
IMC
2006
ACM
16 years 19 days ago
Approximate fingerprinting to accelerate pattern matching
Pattern matching and analysis over network data streams is increasingly becoming an essential primitive of network monitoring systems. It is a fundamental part of most intrusion d...
Ramaswamy Ramaswamy, Lukas Kencl, Gianluca Iannacc...
SASN
2006
ACM
16 years 19 days ago
Attacker traceback with cross-layer monitoring in wireless multi-hop networks
Denial-of-Service (DoS) and Distributed DoS (DDoS) attacks can cause serious problems in wireless networks due to its limited network/host resources. Attacker traceback is a promi...
Yongjin Kim, Ahmed Helmy