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AMC
2008
86views more  AMC 2008»
15 years 7 months ago
Numerical solution of stochastic Nash games with state-dependent noise for weakly coupled large-scale systems
This paper discusses the infinite horizon stochastic Nash games with state-dependent noise. After establishing the asymptotic structure along with the positive semidefiniteness for...
Muneomi Sagara, Hiroaki Mukaidani, Toru Yamamoto
EWSN
2004
Springer
16 years 6 months ago
Max-Min Length-Energy-Constrained Routing in Wireless Sensor Networks
We consider the problem of inter-cluster routing between cluster heads via intermediate sensor nodes in a hierarchical sensor network. Sensor nodes having limited and unreplenishab...
Rajgopal Kannan, Lydia Ray, Ramaraju Kalidindi, S....
205
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FLAIRS
2004
15 years 8 months ago
Agent-based Players for a First-person Entertainment-based Real-time Artificial Environment
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
G. Michael Youngblood, Lawrence B. Holder
ADMA
2006
Springer
121views Data Mining» more  ADMA 2006»
16 years 1 months ago
A New Polynomial Time Algorithm for Bayesian Network Structure Learning
We propose a new algorithm called SCD for learning the structure of a Bayesian network. The algorithm is a kind of constraintbased algorithm. By taking advantage of variable orderi...
Sanghack Lee, Jihoon Yang, Sungyong Park
DSN
2006
IEEE
16 years 1 months ago
Performance Assurance via Software Rejuvenation: Monitoring, Statistics and Algorithms
We present three algorithms for detecting the need for software rejuvenation by monitoring the changing values of a customer-affecting performance metric, such as response time. A...
Alberto Avritzer, Andre B. Bondi, Michael Grottke,...