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ECAL
2003
Springer
16 years 11 days ago
Language Games with Mixed Populations
This paper presents an adaptation of Luc Steels’s model of Category Formation and Language Sharing. The simple competitive learning algorithm is proposed as a more general means ...
Michael Lewin, Emmet Spier
ATAL
2010
Springer
15 years 8 months ago
Strategy generation in multi-agent imperfect-information pursuit games
We describe a formalism and algorithms for game-tree search in partially-observable Euclidean space, and implementation and tests in a scenario where a multi-agent team, called tr...
Eric Raboin, Dana S. Nau, Ugur Kuter, Satyandra K....
NPL
2002
103views more  NPL 2002»
15 years 6 months ago
Kernel Nearest Neighbor Algorithm
The `kernel approach' has attracted great attention with the development of support vector machine (SVM) and has been studied in a general way. It offers an alternative soluti...
Kai Yu, Liang Ji, Xuegong Zhang
ICDM
2005
IEEE
143views Data Mining» more  ICDM 2005»
16 years 22 days ago
An Optimal Linear Time Algorithm for Quasi-Monotonic Segmentation
Monotonicity is a simple yet significant qualitative characteristic. We consider the problem of segmenting an array in up to K segments. We want segments to be as monotonic as po...
Daniel Lemire, Martin Brooks, Yuhong Yan
LAWEB
2003
IEEE
16 years 12 days ago
The Best Trail Algorithm for Assisted Navigation of Web Sites
We present an algorithm called the Best Trail Algorithm, which helps solve the hypertext navigation problem by automating the construction of memex-like trails through the corpus....
Richard Wheeldon, Mark Levene