We consider optimizing the coalition structure in Coalitional Skill Games (CSGs), a succinct representation of coalitional games (Bachrach and Rosenschein 2008). In CSGs, the valu...
We present a general approach to combine symbolic state space representations for the discrete and continuous parts in the synthesis of winning strategies for timed reachability ga...
How to adaptively choose optimal neighborhoods is very important to pixel-domain image denoising algorithms since too many neighborhoods may cause over-smooth artifacts and too fe...
We introduce a new solution concept for games, near-strong equilibrium, a variation of strong equilibrium. Previous work has shown the existence of 2-strong pure strategy equilibr...
Abstract--Fingerprinting operators generate functional signatures of game players and are useful for their automated analysis independent of representation or encoding. The theory ...