Sciweavers

3780 search results - page 322 / 756
» Algorithms for Game Metrics
Sort
View
ICC
2007
IEEE
16 years 1 months ago
IPACT with Smallest Available Report First: A New DBA Algorithm for EPON
—Dynamic Bandwidth allocation in Ethernet Passive Optical Networks (EPONs) has been an area of intense research in recent years. Most of the proposed solutions offer clever metho...
Swapnil Bhatia, Radim Bartos
CGF
2006
132views more  CGF 2006»
15 years 7 months ago
Verification of Physically Based Rendering Algorithms
Within computer graphics, the field of predictive rendering is concerned with those methods of image synthesis which yield results that do not only look real, but are also radiome...
Christiane Ulbricht, Alexander Wilkie, Werner Purg...
ICML
2003
IEEE
16 years 8 months ago
Learning To Cooperate in a Social Dilemma: A Satisficing Approach to Bargaining
Learning in many multi-agent settings is inherently repeated play. This calls into question the naive application of single play Nash equilibria in multi-agent learning and sugges...
Jeff L. Stimpson, Michael A. Goodrich
COMPGEOM
2008
ACM
15 years 9 months ago
Circular partitions with applications to visualization and embeddings
We introduce a hierarchical partitioning scheme of the Euclidean plane, called circular partitions. Such a partition consists of a hierarchy of convex polygons, each having small ...
Krzysztof Onak, Anastasios Sidiropoulos
EVOW
2010
Springer
16 years 2 months ago
Search-Based Procedural Content Generation
Recently, a small number of papers have appeared in which the authors implement stochastic search algorithms, such as evolutionary computation, to generate game content, such as le...
Julian Togelius, Georgios N. Yannakakis, Kenneth O...