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COCOA
2007
Springer
16 years 1 months ago
Mechanism Design by Creditability
This paper attends to the problem of a mechanism designer seeking to influence the outcome of a strategic game based on her creditability. The mechanism designer offers additional...
Raphael Eidenbenz, Yvonne Anne Oswald, Stefan Schm...
CIG
2005
IEEE
16 years 1 months ago
Evolving a Neural Network Location Evaluator to Play Ms. Pac-Man
Ms. Pac-Man is a challenging, classic arcade game with a certain cult status. This paper reports attempts to evolve a Pac-Man player, where the control algorithm uses a neural net...
Simon M. Lucas
IPPS
2005
IEEE
16 years 1 months ago
Job Allocation Schemes in Computational Grids Based on Cost Optimization
In this paper we propose two price-based job allocation schemes for computational grids. A grid system tries to solve problems submitted by various grid users by allocating the jo...
Satish Penmatsa, Anthony T. Chronopoulos
CAV
2006
Springer
122views Hardware» more  CAV 2006»
15 years 11 months ago
Repair of Boolean Programs with an Application to C
We show how to find and fix faults in Boolean programs by extending the program to a game. In the game, the protagonist can select an alternative implementation for an incorrect st...
Andreas Griesmayer, Roderick Bloem, Byron Cook
AGENTS
2000
Springer
15 years 11 months ago
A game-theoretic formulation of multi-agent resource allocation
This paper considers resource allocation in a network with mobile agents competing for computational priority. We formulate this problem as a multi-agent game with the players bei...
Jonathan Bredin, Rajiv T. Maheswaran, Çagri...