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» Algorithms for Triangulated Terrains
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3DPVT
2006
IEEE
145views Visualization» more  3DPVT 2006»
16 years 20 days ago
The Recursive Multi-Frame Planar Parallax Algorithm
This paper presents a method for obtaining accurate dense elevation and appearance models of terrain using a single camera on-board an aerial platform. Applications of this method...
Christopher Geyer, Todd Templeton, Marci Meingast,...
UAI
2008
15 years 8 months ago
CORL: A Continuous-state Offset-dynamics Reinforcement Learner
Continuous state spaces and stochastic, switching dynamics characterize a number of rich, realworld domains, such as robot navigation across varying terrain. We describe a reinfor...
Emma Brunskill, Bethany R. Leffler, Lihong Li, Mic...
COMPGEOM
2011
ACM
14 years 10 months ago
Three problems about dynamic convex hulls
We present three results related to dynamic convex hulls: • A fully dynamic data structure for maintaining a set of n points in the plane so that we can find the edges of the c...
Timothy M. Chan
VISUALIZATION
1999
IEEE
15 years 11 months ago
Spiraling Edge: Fast Surface Reconstruction from Partially Organized Sample Points
Many applications produce three-dimensional points that must be further processed to generate a surface. Surface reconstruction algorithms that start with a set of unorganized poi...
Patricia Crossno, Edward Angel
COMPGEOM
2000
ACM
15 years 11 months ago
Fast software for box intersections
We present fast implementations of a hybrid algorithm for reporting box and cube intersections. Our algorithm initially takes a divide-and-conquer approach and switches to simpler...
Afra Zomorodian, Herbert Edelsbrunner