We present an unsupervised algorithm for registering 3D surface scans of an object undergoing significant deformations. Our algorithm does not need markers, nor does it assume pri...
This paper presents a new scenario recognition algorithm for Video Interpretation. We represent a scenario model by specifying the characters involved in the scenario, the sub-sce...
In this paper, we present a Branch and Bound algorithm called QuickBB for computing the treewidth of an undirected graph. This algorithm performs a search in the space of perfect ...
The shear-warp volume rendering algorithm is one of the fastest algorithms for volume rendering, but it achieves this rendering speed only by sacrificing interpolation between th...
Most RAID controllers implemented in industry are complicated and di cult to reason about. This complexity has led to software and hardware systems that are di cult to debug and h...