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OOPSLA
2005
Springer
16 years 29 days ago
Fortune teller: improving garbage collection performance in server environment using live objects prediction
Currently, the most adopted criterion to invoke garbage collection is heap space exhaustion. In other words, garbage collection is invoked when the heap space (either the entire s...
Feng Xian, Witawas Srisa-an, Hong Jiang
205
Voted
PCM
2005
Springer
176views Multimedia» more  PCM 2005»
16 years 28 days ago
Adaptive Rate-Distortion Optimization for H.264
Abstract. In video coding standards, such as MPEG-4 and H.263, one important question is how to determine motion vectors for motion compensation in the INTER mode. Usually the sum ...
Kwan-Jung Oh, Yo-Sung Ho
NETGAMES
2004
ACM
16 years 27 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
190
Voted
ADC
2004
Springer
106views Database» more  ADC 2004»
16 years 26 days ago
Customizing Internal Activity Behaviour for Flexible Process Enforcement
Workflow technology has met with success in a variety of industries, although several limitations have emerged. One such drawback is the inflexibility of specification languages, ...
Belinda M. Carter, Joe Y.-C. Lin, Maria E. Orlowsk...
170
Voted
CSL
2004
Springer
16 years 26 days ago
Moving in a Crumbling Network: The Balanced Case
In this paper we continue the study of ‘sabotage modal logic’ SML which was suggested by van Benthem. In this logic one describes the progression along edges of a transition gr...
Philipp Rohde