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VR
2000
IEEE
103views Virtual Reality» more  VR 2000»
15 years 12 months ago
Extending Locales: Awareness Management in MASSIVE-3
Locales (as first embodied in the SPLINE system) are a very good approach to constructing and organising large virtual environments, especially for distributed and multiuser syste...
Jim Purbrick, Chris Greenhalgh
ICCV
2001
IEEE
16 years 9 months ago
Real-Time Tracking of Highly Articulated Structures in the Presence of Noisy Measurements
This paper presents a novel approach for model-based realtime tracking of highly articulated structures such as humans. This approach is based on an algorithm which efficiently pr...
Tom Drummond, Roberto Cipolla
IPPS
2007
IEEE
16 years 1 months ago
Rethinking Automated Synthesis of MPSoC Architectures
Emerging heterogeneous multiprocessors will have custom memory and bus architectures that must balance resource sharing and system partitioning to meet cost constraints. We propos...
Brett H. Meyer, Donald E. Thomas
SEMWEB
2007
Springer
16 years 1 months ago
An Architecture for Peer-to-peer Reasoning
Abstract. Similar to the current Web, the key to realizing the Semantic Web is scale. Arguably, to achieve this, we need a good balance between participation cost and perceived ben...
George Anadiotis, Spyros Kotoulas, Ronny Siebes
PARELEC
2006
IEEE
16 years 1 months ago
Marching Pixels - Using Organic Computing Principles in Embedded Parallel Hardware
We present an organic computing approach for very fast image processing, which we call Marching Pixels (MPs). Using an embedded massively-parallel array of processor elements (PEs...
Marcus Komann, Dietmar Fey