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ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 7 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom
PC
2006
103views Management» more  PC 2006»
15 years 7 months ago
Parallel skeletons for manipulating general trees
Trees are important datatypes that are often used in representing structured data such as XML. Though trees are widely used in sequential programming, it is hard to write efficien...
Kiminori Matsuzaki, Zhenjiang Hu, Masato Takeichi
SCP
2008
144views more  SCP 2008»
15 years 7 months ago
Implicit ownership types for memory management
Abstract. The Real-time Specification for Java (RTSJ) introduced a range of language features for explicit memory management. While the RTSJ gives programmers fine control over mem...
Tian Zhao, Jason Baker, James Hunt, James Noble, J...
IIE
2007
159views more  IIE 2007»
15 years 7 months ago
Creating and Visualizing Test Data from Programming Exercises
Automatic assessment of programming exercises is typically based on testing approach. Most automatic assessment frameworks execute tests and evaluate test results automatically, bu...
Petri Ihantola
SIAMCOMP
2008
140views more  SIAMCOMP 2008»
15 years 7 months ago
The Forgetron: A Kernel-Based Perceptron on a Budget
Abstract. The Perceptron algorithm, despite its simplicity, often performs well in online classification tasks. The Perceptron becomes especially effective when it is used in conju...
Ofer Dekel, Shai Shalev-Shwartz, Yoram Singer
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