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» An Architecture for Developing Context-Aware Systems
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ACMACE
2005
ACM
16 years 13 days ago
Designing a narrative-based audio only 3D game engine
Immersing players in believable and engaging virtual environments is a common goal for many interactive computer games. While PC-based audio only games set in virtual worlds have ...
Timothy Roden, Ian Parberry
SC
2005
ACM
16 years 13 days ago
PerfExplorer: A Performance Data Mining Framework For Large-Scale Parallel Computing
Parallel applications running on high-end computer systems manifest a complexity of performance phenomena. Tools to observe parallel performance attempt to capture these phenomena...
Kevin A. Huck, Allen D. Malony
UML
2005
Springer
16 years 11 days ago
Modeling Crosscutting Services with UML Sequence Diagrams
Abstract. Current software systems increasingly consist of distributed interacting components. The use of web services and similar middleware technologies strongly fosters such arc...
Martin Deubler, Michael Meisinger, Sabine Rittmann...
APLAS
2004
ACM
16 years 9 days ago
Detecting Software Defects in Telecom Applications Through Lightweight Static Analysis: A War Story
In safety-critical and high-reliability systems, software development and maintenance are costly endeavors. The cost can be reduced if software errors can be identified through au...
Tobias Lindahl, Konstantinos F. Sagonas
PEWASUN
2004
ACM
16 years 9 days ago
A simulation study on multi-rate mobile ad hoc networks
This paper studies the performance of a multi-rate mobile ad hoc network (MANET) using an extended ns-2 simulator. A link adaptation algorithm is developed and tested. The multi-r...
Gang Ding, Xiaoxin Wu, Bharat K. Bhargava