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» An Implementation Model for Collaborative Applications
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209
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ISBI
2004
IEEE
16 years 8 months ago
Software Process: The Key to Developing Robust, Reusable and Maintainable Open-Source Software
The practice of image processing inherently requires software development. Creating this technology requires designing, implementing, debugging and testing software applications o...
Ken Martin, Luis Ibáñez, William J. ...
213
Voted
MM
2009
ACM
138views Multimedia» more  MM 2009»
16 years 2 months ago
MobileTI: a portable tele-immersive system
We present MobileTI, a portable tele-immersive system that merges 3D video representations of users in real time to enable remote collaboration across geographical distances. With...
Wanmin Wu, Raoul Rivas, Md. Ahsan Arefin, Shu Shi,...
233
Voted
SBACPAD
2008
IEEE
249views Hardware» more  SBACPAD 2008»
16 years 1 months ago
Processing Neocognitron of Face Recognition on High Performance Environment Based on GPU with CUDA Architecture
This work presents an implementation of Neocognitron Neural Network, using a high performance computing architecture based on GPU (Graphics Processing Unit). Neocognitron is an ar...
Gustavo Poli, José Hiroki Saito, Joã...
178
Voted
ACMACE
2005
ACM
16 years 1 months ago
MonkeyBridge: autonomous agents in augmented reality games
MonkeyBridge is a collaborative Augmented Reality (AR) game employing autonomous animated agents embodied by lifelike, animated virtual characters and “smart” physical objects...
István Barakonyi, Markus Weilguny, Thomas P...
224
Voted
CCGRID
2003
IEEE
16 years 24 days ago
A-peer: An Agent Platform Integrating Peer-to-Peer Network
Peer-to-Peer (p2p), as an emerging technology, is exerting huge influence on various application scenarios. Meanwhile, agents, assisting applications in traditional paradigm with...
Tieyan Li, Zhi-Gang Zhao, Si-Zhen Yo