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QEST
2006
IEEE
16 years 1 months ago
Strategy Improvement for Concurrent Reachability Games
A concurrent reachability game is a two-player game played on a graph: at each state, the players simultaneously and independently select moves; the two moves determine jointly a ...
Krishnendu Chatterjee, Luca de Alfaro, Thomas A. H...
172
Voted
WECWIS
2006
IEEE
78views ECommerce» more  WECWIS 2006»
16 years 1 months ago
Improving Patient Activity Schedules by Multi-agent Pareto Appointment Exchanging
We present a dynamic and distributed approach to the hospital patient scheduling problem: the multi-agent Pareto-improvement appointment exchanging algorithm, MPAEX. It respects t...
Ivan B. Vermeulen, Sander M. Bohte, D. J. A. Somef...
EDOC
2005
IEEE
16 years 19 days ago
Improving IT Management at the BMW Group by Integrating Existing IT Management Processes
The management of IT landscapes consisting of thousands of business applications, different middleware systems, and supporting various business processes is a challenge for modern...
Florian Fischer, Florian Matthes, André Wit...
ACISP
2005
Springer
16 years 17 days ago
Two Improved Partially Blind Signature Schemes from Bilinear Pairings
A blind signature scheme is a protocol for obtaining a digital signature from a signer, but the signer can neither learn the messages he/she sign nor the signatures the recipients ...
Sherman S. M. Chow, Lucas Chi Kwong Hui, Siu-Ming ...
CONTEXT
2005
Springer
16 years 16 days ago
Context-Aware Configuration: A Study on Improving Cell Phone Awareness
Abstract. As the number of mobile devices we carry grows, the job of managing those devices throughout the day becomes cumbersome. This is especially true for cell phones. Despite ...
Ashraf Khalil, Kay Connelly