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MM
2004
ACM
104views Multimedia» more  MM 2004»
16 years 4 days ago
Supporting continuous consistency in multiplayer online games
Multiplayer online games have become very popular in recent years. However, they generally suffer from network latency problem. If a player changes its states, it will take some ...
Frederick W. B. Li, Lewis W. F. Li, Rynson W. H. L...
ATAL
2004
Springer
16 years 3 days ago
Trust Dynamics: How Trust Is Influenced by Direct Experiences and by Trust Itself
In this paper we will examine two main aspects of trust dynamics: a) How direct experiences involving trust, with their successes or failures, influence the future trust of an age...
Rino Falcone, Cristiano Castelfranchi
COORDINATION
2004
Springer
16 years 3 days ago
O'Klaim: A Coordination Language with Mobile Mixins
This paper presents O’KLAIM (Object-Oriented KLAIM), a linguistic extension of the higher-order calculus for mobile processes KLAIM with objectoriented features. Processes intera...
Lorenzo Bettini, Viviana Bono, Betti Venneri
ICWE
2004
Springer
16 years 2 days ago
MDA applied: From Sequence Diagrams to Web Service Choreography
Abstract. Web Services and Web Service composition languages for Web Service choreography are becoming more and more important in the area for inter-enterprise application and proc...
Bernhard Bauer, Jörg P. Müller
DSRT
2003
IEEE
16 years 1 hour ago
Real Time Inspection of Hidden Worlds
“Smart Things” are commonly understood as wireless ad-hoc networked, mobile, autonomous, special purpose computing appliances, usually interacting with their environment impli...
Alois Ferscha, Markus Keller