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RT
1995
Springer
15 years 11 months ago
A Framework for Global Illumination in Animated Environments
We describe a new framework for efficiently computing and storing global illumination effects for complex, animated environments. The new framework allows the rapid generation of ...
Jeffry Nimeroff, Julie Dorsey, Holly E. Rushmeier
SI3D
1995
ACM
15 years 11 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
SIGGRAPH
1991
ACM
15 years 11 months ago
Sculpting: an interactive volumetric modeling technique
We present a new interactive modeling technique based on the notion of sculpting a solid material. A sculpting tool is controlled by a 3D input device and the material is represen...
Tinsley A. Galyean, John F. Hughes
CVPR
2010
IEEE
15 years 11 months ago
Harvesting Large-Scale Weakly-Tagged Image Databases from the Web
To leverage large-scale weakly-tagged images for computer vision tasks (such as object detection and scene recognition), a novel cross-modal tag cleansing and junk image filtering...
Jianping Fan
SGP
2004
15 years 10 months ago
Shape Segmentation Using Local Slippage Analysis
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
Natasha Gelfand, Leonidas J. Guibas