In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
Overlay networks are used today in a variety of distributed systems ranging from file-sharing and storage systems to communication infrastructures. However, designing, building a...
Boon Thau Loo, Tyson Condie, Joseph M. Hellerstein...
In a large sensor network, in-network data aggregation, i.e., combining partial results at intermediate nodes during message routing, significantly reduces the amount of communic...
— Random access protocols, such as Aloha, are commonly modeled in wireless ad-hoc networks by using the protocol model. However, it is well-known that the protocol model is not a...
Amir Hamed Mohsenian Rad, Vincent W. S. Wong, Robe...
Provenance becomes a critical requirement for healthcare IT infrastructures, especially when pervasive biomedical sensors act as a source of raw medical streams for large-scale, a...
Min Wang, Marion Blount, John Davis, Archan Misra,...