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AAMAS
2012
Springer
14 years 2 months ago
Koko: an architecture for affect-aware games
The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
Derek J. Sollenberger, Munindar P. Singh
ECIS
2003
15 years 8 months ago
An architecture model for supporting application integration decisions
For a successful information systems architecture management, reference models and decision rules must be provided. In this paper, an architecture model and design rules are propo...
Robert Winter
WWW
2004
ACM
16 years 7 months ago
A web services architecture for learning object discovery and assembly
Courseware systems are often based on an assembly of different components, addressing the different needs of storage and delivery functionality. The Learning Technology Standard A...
Claus Pahl, Ronan Barrett
MEMOCODE
2008
IEEE
16 years 1 months ago
Virtual prototyping AADL architectures in a polychronous model of computation
While synchrony and asynchrony are two distinct concepts of concurrency theory, effective and formally defined embedded system design methodologies usually mix the best from both...
Ma Yue, Jean-Pierre Talpin, Thierry Gautier
IPPS
2006
IEEE
16 years 29 days ago
Implementation of a programmable array processor architecture for approximate string matching algorithms on FPGAs
Approximate string matching problem is a common and often repeated task in information retrieval and bioinformatics. This paper proposes a generic design of a programmable array p...
Panagiotis D. Michailidis, Konstantinos G. Margari...