The importance of affect in delivering engaging experiences in entertainment and educational games is well recognized. Yet, current techniques for building affect-aware games are l...
For a successful information systems architecture management, reference models and decision rules must be provided. In this paper, an architecture model and design rules are propo...
Courseware systems are often based on an assembly of different components, addressing the different needs of storage and delivery functionality. The Learning Technology Standard A...
While synchrony and asynchrony are two distinct concepts of concurrency theory, effective and formally defined embedded system design methodologies usually mix the best from both...
Approximate string matching problem is a common and often repeated task in information retrieval and bioinformatics. This paper proposes a generic design of a programmable array p...
Panagiotis D. Michailidis, Konstantinos G. Margari...