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JSS
2006
82views more  JSS 2006»
15 years 6 months ago
Packaging experiences for improving testing technique selection
One of the major problems within the software testing area is how to get a suitable set of cases to test a software system. A good set of test cases should assure maximum effectiv...
Sira Vegas, Natalia Juristo Juzgado, Victor R. Bas...
GLOBECOM
2009
IEEE
16 years 1 months ago
Modeling and Characterizing User Experience in a Cloud Server Based Mobile Gaming Approach
—With the evolution of mobile devices and networks, and the growing trend of mobile Internet access, rich, multi-player gaming using mobile devices, similar to PC-based Internet ...
Shaoxuan Wang, Sujit Dey
WCE
2007
15 years 7 months ago
Manufacturing industries need Design of Experiments (DoE)
— Although experimentation is a frequent activity of engineers, they usually use primitive strategies to carry on their experiments. A survey identifies the needs of using an eff...
Martín Tanco, Elisabeth Viles, Laura Ilzarb...
TCIAIG
2010
15 years 1 months ago
Modeling Player Experience for Content Creation
In this paper, we use computational intelligence techniques to built quantitative models of player experience for a platform game. The models accurately predict certain key affecti...
Christopher Pedersen, Julian Togelius, Georgios N....
BEHAVIOURIT
2005
79views more  BEHAVIOURIT 2005»
15 years 6 months ago
Usage and user experience of communication before and during rendezvous
This paper reports a field evaluation of the mobile phone as a `package' of device and services. The evaluation compares 44 university students' usage and user experienc...
Martin Colbert