Simulation has been used traditionally to solve other areas problems. Real time applications like videogames use typically a continuous simulation scheme. That way of operation ha...
We present test results from spike-timing correlation learning experiments carried out with silicon neurons with STDP (Spike Timing Dependent Plasticity) synapses. The weight chan...
We describe a method to segment and depth order motion layers simultaneously in an image sequence. Previous approaches have tended to ignore the depth ordering issue or treat it a...
A real-time inverse dithering system for video display can be implemented very efficiently if operations are needed on only the current scan line. To optimize overall display qual...
Abstract — Since sensor/actuator networks are to be used in error-prone environments, it is required that media access protocols for such networks are tolerant to failures. Field...