Nowadays, distributed collaborative virtual environments are used in many scenarios such as tele-surgery, gaming, and industrial training, However several challenging issues remai...
Many performance problems observed in high end systems are actually caused by the runtime system and not the application code. Detecting these cases will require parallel performa...
Rashawn L. Knapp, Karen L. Karavanic, Douglas M. P...
In this paper we present Lbs, a load-management-system for network based concurrent computing. The system is built on Pt-Pvm, a library based on the PVM system. Pt-Pvm provides mes...
Among the most exciting advances in early vision has been the development of efficient energy minimization algorithms for pixel-labeling tasks such as depth or texture computation....
Richard Szeliski, Ramin Zabih, Daniel Scharstein, ...
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...