In this paper, we propose a method that generates grasping actions for novel objects based on visual input from a stereo camera. We are integrating two methods that are advantageou...
The implementation of a codec for real time applications such as video-conferencing at low bit rates is discussed. The discrete cosine transform has been used for compression, both...
Many methods for 3D reconstruction in computer vision rely on probability models, for example, Bayesian reasoning. Here we introduce a probability model of surface visibilities in ...
Lloyd relaxation is widely employed to generate point distribution for a variety of applications in computer graphics, computer vision, and image processing. However, Lloyd relaxa...
Hongwei Li, Diego Nehab, Li-Yi Weiy, Pedro V. Sand...
The seemingly simple choice of whether to use call variance or call subsumption in a tabled evaluation deeply affects an evaluation’s properties. Most tabling implementations hav...