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BIBE
2007
IEEE
208views Bioinformatics» more  BIBE 2007»
15 years 11 months ago
The GPU on biomedical image processing for color and phenotype analysis
The computational power and memory bandwidth of graphics processing units (GPUs) have turned them into attractive platforms for general-purpose applications. In this paper, we expl...
Antonio Ruiz, Manuel Ujaldon, Jose Antonio Andrade...
CHI
1995
ACM
15 years 11 months ago
Finding and Using Implicit Structure in Human-Organized Spatial Layouts of Information
Many interfaces allow users to manipulate graphical objects, icons representing underlying data or the data themselves, against a spatial backdrop or canvas. Users take advantage ...
Frank M. Shipman III, Catherine C. Marshall, Thoma...
GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 8 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
IWCMC
2010
ACM
15 years 7 months ago
Policy-driven workflows for mobile network management automation
Future wireless networks will experience a continuous growth regarding the number of network elements with increasingly complex interrelations between the configuration of multipl...
Raphael Romeikat, Bernhard Bauer, Tobias Bandh, Ge...
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DATE
2010
IEEE
151views Hardware» more  DATE 2010»
16 years 18 days ago
A GPU based implementation of Center-Surround Distribution Distance for feature extraction and matching
The release of general purpose GPU programming environments has garnered universal access to computing performance that was once only available to super-computers. The availability...
Aditi Rathi, Michael DeBole, Weina Ge, Robert T. C...