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» Approaching the Physical Limits of Computing
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ACHI
2009
IEEE
16 years 1 months ago
Nervixxx: A Video Performance System with Neural Interfaces
Nervixxx introduces neural computing to overcome the limit of conventional performance systems1 that uses tangible computing and physical computing. Specifically, we utilized the ...
Satoru Tokuhisa
ATAL
1998
Springer
15 years 11 months ago
Goal Satisfaction in Large Scale Agent-Systems: A Transportation Example
Abstract. A framework for cooperative goal-satisfaction in large-scale MultiAgent Systems (MAS) is presented in this paper. This is performed by demonstrating the applicability of ...
Onn Shehory, Sarit Kraus, Osher Yadgar
ESANN
2006
15 years 8 months ago
Unsupervised clustering of continuous trajectories of kinematic trees with SOM-SD
We explore the capability of the Self Organizing Map for structured data (SOM-SD) to compress continuous time data recorded from a kinematic tree, which can represent a robot or an...
Jochen J. Steil, Risto Koiva, Alessandro Sperduti
TOG
2008
110views more  TOG 2008»
15 years 7 months ago
Interactive simulation of stylized human locomotion
Animating natural human motion in dynamic environments is difficult because of complex geometric and physical interactions. Simulation provides an automatic solution to parts of t...
Marco da Silva, Yeuhi Abe, Jovan Popovic
PIMRC
2010
IEEE
15 years 5 months ago
Social networking of the Smart Home
Abstract--Social networking on the Web has become an integral part of our lives. Merging of computing with physical things enabled the conversion of everyday objects into informati...
Andreas Kamilaris, Andreas Pitsillides