A virtual fence is created by applying an aversive stimulus to an animal when it approaches a predefined boundary. It is implemented by a small animal-borne computer system with a...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...
This paper presents a method for finding and classifying objects within real-world scenes by using the activity of humans interacting with these objects to infer the object’s i...
Patrick Peursum, Svetha Venkatesh, Geoff A. W. Wes...
Since most current scene understanding approaches operate
either on the 2D image or using a surface-based representation, they do
not allow reasoning about the physical constrain...
The paper describes a new approach using a Conditional Random Fields (CRFs) to extract physical and logical layouts in unconstrained handwritten letters such as those sent by indi...
With the advent of chip-multiprocessors, we are faced with the challenge of parallelizing performance-critical software. Transactional memory (TM) has emerged as a promising progr...
Marek Olszewski, Jeremy Cutler, J. Gregory Steffan