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» Approaching the Physical Limits of Computing
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SMA
2008
ACM
157views Solid Modeling» more  SMA 2008»
15 years 7 months ago
Interactive physically-based shape editing
We present an alternative approach to standard geometric shape editing using physically-based simulation. With our technique, the user can deform complex objects in real-time. The...
Johannes Mezger, Bernhard Thomaszewski, Simon Pabs...
IJHPCA
2010
117views more  IJHPCA 2010»
15 years 5 months ago
Fine-Grained Multithreading Support for Hybrid Threaded MPI Programming
As high-end computing systems continue to grow in scale, recent advances in multiand many-core architectures have pushed such growth toward more denser architectures, that is, mor...
Pavan Balaji, Darius Buntinas, David Goodell, Will...
UIC
2007
Springer
16 years 1 months ago
Maximizing Network Lifetime Under Reliability Constraints Using a Cross-Layer Design in Dense Wireless Sensor Networks
Abstract. Recent experimental studies have shown that radio links between low-power devices are extremely unreliable. In particular, the instability and unpredictability of low-pow...
Shan Guo Quan, Young Yong Kim
CG
2006
Springer
15 years 7 months ago
Fast energy-based surface wrinkle modeling
This paper presents an energy-based approach that models the distinct wrinkle shapes to represent the different material properties of non-rigid objects at an interactive speed. O...
Yu Wang 0010, Charlie C. L. Wang, Matthew Ming-Fai...
HRI
2010
ACM
16 years 2 months ago
Following directions using statistical machine translation
—Mobile robots that interact with humans in an intuitive way must be able to follow directions provided by humans in unconstrained natural language. In this work we investigate h...
Cynthia Matuszek, Dieter Fox, Karl Koscher