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SIGCOMM
2010
ACM
15 years 7 months ago
Design and implementation of an "approximate" communication system for wireless media applications
All practical wireless communication systems are prone to errors. At the symbol level such wireless errors have a well-defined structure: when a receiver decodes a symbol erroneou...
Sayandeep Sen, Syed Gilani, Shreesha Srinath, Step...
CORR
2010
Springer
142views Education» more  CORR 2010»
15 years 6 months ago
HyperANF: Approximating the Neighbourhood Function of Very Large Graphs on a Budget
The neighbourhood function NG(t) of a graph G gives, for each t ∈ N, the number of pairs of nodes x, y such that y is reachable from x in less that t hops. The neighbourhood fun...
Paolo Boldi, Marco Rosa, Sebastiano Vigna
CDC
2010
IEEE
104views Control Systems» more  CDC 2010»
15 years 2 months ago
Single timescale regularized stochastic approximation schemes for monotone Nash games under uncertainty
Abstract-- In this paper, we consider the distributed computation of equilibria arising in monotone stochastic Nash games over continuous strategy sets. Such games arise in setting...
Jayash Koshal, Angelia Nedic, Uday V. Shanbhag
STOC
2003
ACM
171views Algorithms» more  STOC 2003»
16 years 7 months ago
Primal-dual meets local search: approximating MST's with nonuniform degree bounds
We present a new bicriteria approximation algorithm for the degree-bounded minimum-cost spanning tree problem: Given an undirected graph with nonnegative edge weights and degree b...
Jochen Könemann, R. Ravi
COMPGEOM
2010
ACM
16 years 20 days ago
A dynamic data structure for approximate range searching
In this paper, we introduce a simple, randomized dynamic data structure for storing multidimensional point sets, called a quadtreap. This data structure is a randomized, balanced ...
David M. Mount, Eunhui Park