— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
— We formulate a coverage optimization problem for mobile visual sensor networks as a repeated multi-player game. Each visual sensor tries to optimize its own coverage while mini...
An address generation and optimization environment (ADOPT) for distributed memory architectures, is presented. ADOPT is oriented to minimize the area overhead introduced by the us...
Miguel Miranda, Francky Catthoor, Martin Janssen, ...
This work investigates a geometric approach to proving cell probe lower bounds for data structure problems. We consider the approximate nearest neighbor search problem on the Bool...