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RSP
2003
IEEE
132views Control Systems» more  RSP 2003»
16 years 6 days ago
Rapid Exploration of Pipelined Processors through Automatic Generation of Synthesizable RTL Models
As embedded systems continue to face increasingly higher performance requirements, deeply pipelined processor architectures are being employed to meet desired system performance. ...
Prabhat Mishra, Arun Kejariwal, Nikil Dutt
CEC
2008
IEEE
15 years 9 months ago
Efficient evolution of ART neural networks
Abstract-- Genetic algorithms have been used to evolve several neural network architectures. In a previous effort, we introduced the evolution of three well known ART architects; F...
Assem Kaylani, Michael Georgiopoulos, Mansooreh Mo...
WICSA
2004
15 years 8 months ago
Establishing a Software Architecting Environment
We present the work of establishing an integrated environment that facilitates architecture design, reconstruction, and maintenance in the entire life cycle of a software product ...
Claudio Riva, Petri Selonen, Tarja Systä, Ant...
ENGL
2008
111views more  ENGL 2008»
15 years 5 months ago
Frameworks of Process Improvement for Mobile Applications
Mobile application development belongs on the complicated, but quite regular software development environment that includes many different solutions possibilities in the developmen...
Haeng-Kon Kim
ISCA
1998
IEEE
145views Hardware» more  ISCA 1998»
15 years 11 months ago
Multi-Level Texture Caching for 3D Graphics Hardware
Traditional graphics hardware architectures implement what we call the push architecture for texture mapping. Local memory is dedicated to the accelerator for fast local retrieval...
Michael Cox, Narendra Bhandri, Michael Shantz