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NETGAMES
2004
ACM
16 years 20 days ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
NORDICHI
2004
ACM
16 years 20 days ago
Adaptivity in speech-based multilingual e-mail client
In speech interfaces users must be aware what can be done with the system – in other words, the system must provide information to help the users to know what to say. We have ad...
Esa-Pekka Salonen, Mikko Hartikainen, Markku Turun...
NORDICHI
2004
ACM
16 years 20 days ago
Procuring a usable system using unemployed personas
This case study examines a procurement project where the Swedish National Labor Market Administration (AMV) hired usability consultants in order to redesign their website for empl...
Erik Markensten, Henrik Artman
NSPW
2004
ACM
16 years 20 days ago
Property-based attestation for computing platforms: caring about properties, not mechanisms
Over the past years, the computing industry has started various initiatives announced to increase computer security by means of new hardware architectures. The most notable effort...
Ahmad-Reza Sadeghi, Christian Stüble
PODC
2004
ACM
16 years 20 days ago
Group membership: a novel approach and the first single-round algorithm
We establish a new worst-case upper bound on the Membership problem: We present a simple algorithm that is able to always achieve Agreement on Views within a single message latenc...
Roger I. Khazan
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