Sciweavers

3348 search results - page 265 / 670
» Around and Around
Sort
View
CHI
2002
ACM
16 years 7 months ago
False prophets: exploring hybrid board/video games
In order to develop technology that promotes social interaction rather than isolation, we are exploring the space between board games and video games. We created a hybrid game tha...
Regan L. Mandryk, Diego S. Maranan
CHI
2002
ACM
16 years 7 months ago
The effect of tangible interfaces on children's collaborative behaviour
The physical nature of the classroom means that children are continually divided into small groups. The present study examined collaboration on a story creation task using technol...
Danae Stanton, Victor Bayon, Camilla Abnett, Sue C...
STOC
2002
ACM
121views Algorithms» more  STOC 2002»
16 years 7 months ago
Average case analysis for batched disk scheduling and increasing subsequences
We consider the problem of estimating the tour length and finding approximation algorithms for the asymmetric traveling salesman problem arising from the disk scheduling problem. ...
Eitan Bachmat
OSDI
2008
ACM
16 years 7 months ago
Predicting Computer System Failures Using Support Vector Machines
Mitigating the impact of computer failure is possible if accurate failure predictions are provided. Resources, applications, and services can be scheduled around predicted failure...
Errin W. Fulp, Glenn A. Fink, Jereme N. Haack
VLDB
2007
ACM
129views Database» more  VLDB 2007»
16 years 7 months ago
Efficient Skyline Computation over Low-Cardinality Domains
Current skyline evaluation techniques follow a common paradigm that eliminates data elements from skyline consideration by finding other elements in the dataset that dominate them...
Michael D. Morse, Jignesh M. Patel, H. V. Jagadish