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SIGMOD
2009
ACM
168views Database» more  SIGMOD 2009»
16 years 7 months ago
Database research in computer games
This tutorial presents an overview of the data management issues faced by computer games today. While many games do not use databases directly, they still have to process large am...
Alan J. Demers, Johannes Gehrke, Christoph Koch, B...
AIHC
2007
Springer
16 years 1 months ago
Affect Detection and an Automated Improvisational AI Actor in E-Drama
Enabling machines to understand emotions and feelings of the human users in their natural language textual input during interaction is a challenging issue in Human Computing. Our w...
Li Zhang, Marco Gillies, John A. Barnden, Robert J...
EMSOFT
2007
Springer
16 years 1 months ago
Design and implementation of a comprehensive real-time java virtual machine
The emergence of standards for programming real-time systems in Java has encouraged many developers to consider its use for systems previously only built using C, Ada, or assembly...
Joshua S. Auerbach, David F. Bacon, Bob Blainey, P...
GRID
2007
Springer
16 years 1 months ago
Resource usage policy expression and enforcement in grid computing
-- To date, not enough attention has been paid to issues surrounding the description and enforcement of policies for controlling Grid resources. These policies define the permitted...
Jun Feng, Glenn S. Wasson, Marty Humphrey
CICLING
2003
Springer
16 years 10 days ago
Starting with Complex Primitives Pays Off
In setting up a formal system to specify a grammar formalism, the conventional (mathematical) wisdom is to start with primitives (basic primitive structures) as simple as possible...
Aravind K. Joshi