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ICCBR
2005
Springer
16 years 9 days ago
Advertising Strategies: Learning Competence through Cooperative Game Playing
In this paper we consider the competition on the Internet between information providers to maximise their exposure to a relevant audience. Spammers and Search engine gamers adopt a...
Paolo Avesani, Conor Hayes
ICCBR
2005
Springer
16 years 9 days ago
Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI
We use case-injected genetic algorithms for learning how to competently play computer strategy games. Case-injected genetic algorithms combine genetic algorithm search with a case-...
Sushil J. Louis, Chris Miles
ICCBR
2005
Springer
16 years 9 days ago
CBR for Modeling Complex Systems
This paper describes how CBR can be used to compare, reuse, and adapt inductive models that represent complex systems. Complex systems are not well understood and therefore require...
Rosina Weber, Jason M. Proctor, Ilya Waldstein, An...
ICLP
2005
Springer
16 years 9 days ago
HYPROLOG: A New Logic Programming Language with Assumptions and Abduction
We present HYPROLOG, a novel integration of Prolog with assumptions and abduction which is implemented in and partly borrows syntax from Constraint Handling Rules (CHR) for integri...
Henning Christiansen, Verónica Dahl
ICLP
2005
Springer
16 years 9 days ago
A Type System for CHR
Abstract. We propose a generic type system for the Constraint Handling Rules (CHR), a rewriting rule language for implementing constraint solvers. CHR being a high-level extension ...
Emmanuel Coquery, François Fages