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IFIP
1998
Springer
15 years 11 months ago
Guiding Agent Learning in Design
In this paper we discuss the need for learning in multi-agent design systems, and the variety of forms it might take. We propose a particular method of guiding learning in these s...
Dan L. Grecu, David C. Brown
ICIA
2007
15 years 9 months ago
Supporting Air Traffic Flow Management with Agents
Air traffic flow management is an inherently complex decision making process that involves a variety of entities. We propose an agent-based system to facilitate mutually beneficia...
Shawn R. Wolfe
TEDU
2008
124views Education» more  TEDU 2008»
15 years 7 months ago
'Killer Phrases': Design Steps for a Game with Digital Role-Playing Agents
The Killer Phrase game is a digital role-playing game where the player is the moderator of a discussion between two debating robots. In this article, the design steps for the creat...
Ulrike Spierling
KIVS
1999
Springer
15 years 11 months ago
Mobile Agents as an Architectural Concept for Internet-Based Distributed Applications - The WASP Project Approach
Abstract. After introducing the concept of mobile agents and potential application domains, we motivate why mobile agent technology is an interesting concept for large Internet-bas...
Stefan Fünfrocken, Friedemann Mattern
PRIMA
2007
Springer
16 years 1 months ago
An Agent Modeling Method Based on Scenario Rehearsal for Multiagent Simulation
Multiagent Systems are potential computational systems for various practical applications, tools, and so on. Multiagent simulation is one of the remarkable application to evaluate ...
Shohei Yamane, Toru Ishida